Montacute House - Mystery of the Yuletide Feast 2021
In Winter 2021 Resonix Creative were approached by the National Trust Montacute House to realise the audio-visual content for their 'Mystery of the Yuletide Feast' trail. The trail which was in place from December 2021 to January 2022 followed the story of three original characters created by the team at Montacute House- each one a suspect accused of throwing an outrageous yuletide party for the servants whilst the Phelips family were away. The Resonix team set about recording authentic sounds around the house as well as vocal performances bringing the fanciful characters to life. In one room visitors may have heard the drunken revelry of a tipsy partygoer, in another the sound of whispering chambermaids and servants gossip amidst the aftermath of the celebrations. In addition to sound design, original music added an extra dimension to the experience as well as adding extra ambience to the Courtyard Cafe. Visitors could also spy silhouetted scoundrels in the wake of their merry-making via a digital video projection and accompanying sound design making for a very striking and realistic effect! For the finishing touch Resonix installed temporary ambient lighting effects for the Parlour, fireplaces and lamps to highlight important set pieces and maybe even a few clues that alluded to the true identity of the culprit...
'Corfe Castle As A Home' Audio Posts | Behind the Scenes [May 2021]
In time for the Summer half term holidays, Resonix Creative presented the 'Corfe Castle As A Home' Audio Trail project! Here, in this behind the scenes video, you can see the stages of production undergone to deliver the final product. From sourcing original sounds in and around the castle, adding a layer of authenticity to the mix, to a lovely sweeping score that elevates crucial moments along the way. These elements are then all knitted together with a narration provided by Ross Owen Williams and a script carefully penned by the team at Corfe Castle; verified by curators and historians.
Corfe Castle [Christmas 2020]
Following a second National Lockdown in November 2020, Corfe Castle was able to open again with restrictions. As a goodwill gesture, Resonix Creative gifted a christmas present of sorts to Corfe in the way of an ambient background score to set the tone around the Inner Gatehouse. Following the theme of the local area during Wintertime, the project was completed remotely and in a matter of days, with each team member making individual contributions including a Medieval arrangement of 'Deck the Halls', a soundscape evoking a Yuletide Feast in days gone by, and even the sounds of a horse drawn sleigh complete with jingling bells and a passable horse impression - created from two toothpaste tube caps knocking together, proving that Resonix Creative can well and truly tell stories using what's immediately at hand!
Evil Inhabitants (Corfe Castle) [October 2020]
2020 was a challenging year for many businesses in the tourism sector and finding creative solutions to deliver enagaging experiences became more difficult than ever. Resonix worked with Corfe Castle to create content that supported their October Half Term trail and subsequently deliver it in a timely and cost effective manner. Despite pondering a number of concepts relating to Corfe Castle's sense of place and seasonal context, the idea of celebrating some of the site's most wicked and sinister inhabitants won out and was the perfect starting point for creative development. Making use of two 'Sound Pools', one situated at the Outer Gatehouse, the other at the Inner Gatehouse, dynamic audio scores were used to envelop visitors in the castle's tumultuous past. As guests arrived, a 30 minute long score comprised of original and authentic music and tangible, visceral sounds evoking the castle in Autumn set the tone against the imposing backdrop of the ruins. As guests ascended the hill to the Inner Gatehouse an additional 20 minute long ambient score told the stories of the Evil Inhabitants themselves- from wailing souls chained in the dungeon to the sounds of gunfire in a dramatic civial war siege, it seemed as though the ghosts of the past were calling out from within the stone walls themselves. We worked closely with National Trust volunteers to ensure that integrity and authenticity were very much the focus during the creative process- this was all to support their in-house trail developed for the event.
Corfe Castle (Representing history through sound and music) - With animation [2018 - 2020]
Some years before Resonix Creative, Charles Harrison worked on an independent project with Corfe Castle as part of his final year dissertation at Bournemouth University. For this project he created an original audio experience, combining composition, sound design, and foley techniques. The composition was a creative interpretation of the full history of Corfe Castle, using sounds sourced from on site and music themes originally composed in the 11th-12th century. There are a few moments throughout the composition that symbolise key milestones in Corfe's rich history. Charles revisited the project a couple of years later and collaborated with Phil Rankin to make this animation. The animated version was subsequently shared on Corfe Castle's social media pages and played in the welcome centre on site in the year 2020. This work was a starting point of what would ultimately become Resonix Creative. For more information about this project in particular, visit: https://www.charlesevanharrison.com/corfecastle